Weapons
Details on weapons found so far:
Human
- Scar (SOF Combat Assault Rifle) - A next generation advanced assault rifle. This will fire standard 7.26mm ammo at 600rpm in "assult rifle mode". You will be able to mod it to behave as a sniper rifle or submachine gun, making it a very versitile weapon.
- XM102 Shoulder mounted Rocket Launcher - This shoulder mounted rocket launcher is able to destroy tanks, helicopters, and vehicles using futuristic targeting technology.
- MX2014 Shotgun - This standard shotgun can be modified to include a reflex sight, targeting laster or tactical flashlight.
- MPXA Short-Range machine gun - This weapon has small short range rounds which will easily penetrate bullet proof amour. It can be modified to include laser targeting system, reflex sight, tactical flashlight, and silencer.
- EM70 Electromagnetic Rifle - This fires metal slugs at a staggering velocity of 8 times the speed of sound or Mach 8 and has a range measured in miles. This is a powerful weapon which can take out vehicles or anything else from a great distance.
- Minigun - You need a certain amount of strength to use this but if you can its a very powerful weapon.
- Grenades - Classic weapon, pull the pin and throw.
- Hand-held gatling gun- Heavy weapon which can only be used if the player has a minimum level of power in his suit.
- A nano-suit integrated 'shockwave' button - This will instantly disables all enemies within a 50m radius.
Alien
- Molecular Accelerator - Sucks moisture out of the air and freezes it. They are then accelerated using gravity manipulation.
- Molecular Arrester - Turns enemies into a giant ice sculptures and then shatters them. Can be used on one or multiple enemies.
- Singularity Cannon - Shoots a minature black hole that fist pulls people towards it and then explodes outwards.
Compiled from infomation in the Computer Gaming World Scan and Crysis Central